One of the players is asked to go outside whilst the company think of some person in the room, and on his return he has to guess of whom the company has thought.
The players then arrange themselves in a circle and agree each to think of his or her right-hand neighbor; it is best to have a girl and boy alternately, as this adds much to the amusement.
The one outside is then called in, and commences to ask questions. Before replying, the player asked must he careful to notice his or her right-hand neighbor, and then give a correct reply. For instance, supposing the First question to be: “Is the person thought of a boy or a girl?” the answer would possibly be “A boy”; the next person would then he asked the color of the complexion, the next one the color of the hair, if long or short, etc., to which questions the answers would, of course, be given according to the right-hand neighbor.
Nearly all the answers will contradict the previous ones, and something like this may be the result: “A boy,” “very dark complexion,” long yellow hair,” “wearing a black Eton jacket,” “with a dark green dress,” “Five feet high,” “about six years old,” etc. When the player guessing gives the game up, the joke is explained to him.
Games for All Occasions by Mary E. Blain