To each member of the company is given the name of a bird or animal by the “Keeper” who is to relate a story of adventure in which the names of the birds and animals are frequently mentioned.
At the mention of the word the member of the company bearing that name is to imitate the noise made by the creature named. Failing to do so promptly or imitating the noise of a creature assigned to some one else he or she is required to pay a forfeit. The “keeper” may demand the delinquent player’s seat instead of a forfeit and assume his menagerie name while the unseated one becomes the “keeper” and must continue the story.
Games for All Occasions by Mary E. Blain